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Liz Tells Frank What Happened In “Portal”

Dear Frank,

As you may be aware, another battle in the “are video games art?” war was kicked off this week thanks to Charlie Brooker, a guy you might have seen on British comedy shows (if you’re me and you’ll watch anything with Martin Freeman in it). He posted a column describing certain video games as the type of “intelligent entertainment” currently being shunned by “Hollywood.” Despite the fact that putting the entirety of Hollywood up on a pedestal of shame is starting to get stale (even when it’s earned), Brooker makes a solid point, mostly because one of the games he points to is Portal 2, an interactive puzzle adventure game created by Valve.

Frank, you’re probably a bit aware of the Portal franchise, seeing as you are a worldly man of intellect who does not eschew so-called “low brow” mediums. (I am basing this entirely on your recent promise of a recap of the Smallville series finale.) But let me explain what happens in Portal in a way that will make sense to a non-video game enthusiast, because while I won’t say I’ve played a lot of video games, Portal and Portal 2 may be two of the best I’ve ever played. Read the rest of this entry

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